The name Zijrègèshni̊ Ji̊ Qi̊v is derived from the Goblin language, as Zijrègèshni̊ Ji̊ Qi̊v was founded by Gelî, who was culturaly Tauran.
Climate
Zijrègèshni̊ Ji̊ Qi̊v has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a pleasant 22°C (71°F). Zijrègèshni̊ Ji̊ Qi̊v receives an average of 136 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Zijrègèshni̊ Ji̊ Qi̊v covers an area of nearly 49 km2 (19 mi2), and an average elevation of 4304 m (14120 ft) above sea level.
Overview
Zijrègèshni̊ Ji̊ Qi̊v was founded durring the early 15th century in summer of the year 1414, by Gelî. The establishment of Zijrègèshni̊ Ji̊ Qi̊v was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Gelî struck deals with nearby nations and communities to establish Zijrègèshni̊ Ji̊ Qi̊v as a prison colony.
Zijrègèshni̊ Ji̊ Qi̊v was built using the conventions of Tauran durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Zijrègèshni̊ Ji̊ Qi̊v is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Zijrègèshni̊ Ji̊ Qi̊v is buildings are arranged arround a single premissive flagstone mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Zijrègèshni̊ Ji̊ Qi̊v weathering a full scale bombardment durring a siege. The budget focused millitary grade defenses has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.
A look around Zijrègèshni̊ Ji̊ Qi̊v makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power.
Civic Infrastructure
Zijrègèshni̊ Ji̊ Qi̊v possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Zijrègèshni̊ Ji̊ Qi̊v has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Zijrègèshni̊ Ji̊ Qi̊v has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Zijrègèshni̊ Ji̊ Qi̊v. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Zijrègèshni̊ Ji̊ Qi̊v's parks.
Zijrègèshni̊ Ji̊ Qi̊v has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Zijrègèshni̊ Ji̊ Qi̊v.
Zijrègèshni̊ Ji̊ Qi̊v has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Zijrègèshni̊ Ji̊ Qi̊v has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Zijrègèshni̊ Ji̊ Qi̊v has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Zijrègèshni̊ Ji̊ Qi̊v has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Zijrègèshni̊ Ji̊ Qi̊v has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Zijrègèshni̊ Ji̊ Qi̊v has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Zijrègèshni̊ Ji̊ Qi̊v has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Zijrègèshni̊ Ji̊ Qi̊v's public wards, blessings, and other arcane systems.
Zijrègèshni̊ Ji̊ Qi̊v has an Arcane Academy which provides higher education in the arcane sciences.
Zijrègèshni̊ Ji̊ Qi̊v possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Zijrègèshni̊ Ji̊ Qi̊v's grid is powered by hydrogalvanic generators.
Zijrègèshni̊ Ji̊ Qi̊v's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Zijrègèshni̊ Ji̊ Qi̊v has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Zijrègèshni̊ Ji̊ Qi̊v has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Zijrègèshni̊ Ji̊ Qi̊v's natural decorations nor waterways.
Zijrègèshni̊ Ji̊ Qi̊v has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Zijrègèshni̊ Ji̊ Qi̊v has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Zijrègèshni̊ Ji̊ Qi̊v has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Zijrègèshni̊ Ji̊ Qi̊v's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.
Due to the actions of local Kami, spring is recurring in Zijrègèshni̊ Ji̊ Qi̊v.
The Achaierai near Zijrègèshni̊ Ji̊ Qi̊v are known to be more aggressive than normal.
Zijrègèshni̊ Ji̊ Qi̊v's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves bloodletting to channel Necromancy energies of tier 1 via mimery.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 23
Farmers: 33
Farm Laborer: 58
Hunters: 41
Milk Maids: 29
Ranchers: 14
Ranch Hands: 32
Shepherds: 27
Farmland: 46644 m2
Cattle and Similar Creatures: 2908
Poultry: 34896
Swine: 2326
Sheep: 116
Goats: 23
Horses, Mounts, and Beasts of Burden: 1163
Craftsmen
Arms and Toolmakers: 21
Blacksmiths: 27
Bookbinders: 14
Buckle-makers: 16
Cabinetmakers: 25
Candlemakers: 43
Carpenters: 38
Clothmakers: 33
Coach and Harness Makers: 12
Coopers: 30
Copper, Brass, Tin, Zinc, and Lead Workers: 16
Copyists: 10
Cutlers: 9
Fabricworkers: 27
Farrier: 80
Furriers: 7
Glassworkers: 50
Gunsmiths: 23
Harness-Makers: 11
Hatters: 23
Hosiery Workers: 8
Jewelers: 13
Leatherwrights: 27
Locksmiths: 11
Matchstick makers: 18
Musical Instrument Makers: 17
Painters, Structures and Fixtures: 14
Paper Workers: 18
Plasterers: 15
Pursemakers: 20
Roofers: 13
Ropemakers: 11
Rugmakers: 11
Saddlers: 21
Scabbardmakers: 25
Scalemakers: 11
Scientific, Surgical, and Optical Instrument Makers: 7
Sculptors, Structures and Fixtures: 11
Shoemakers: 11
Soap and Tallow Workers: 35
Tailors: 70
Tanners: 14
Upholsterers: 16
Watchmakers: 14
Weavers: 38
Whitesmiths: 9
Merchants
Adventuring Goods Retellers: 8
Arcana Sellers: 8
Beer-Sellers: 15
Booksellers: 17
Butchers: 27
Chandlers: 28
Chicken Butchers: 31
Entrepreneurs: 12
Fine Clothiers: 29
Fishmongers: 31
Florists: 7
Potion Sellers: 20
Resellers: 46
Spice Merchants: 16
Wine-sellers: 23
Wheelwright: 19
Woodsellers: 11
Service workers
Bakers: 61
Barbers: 70
Coachmen: 18
Cooks: 46
Doctors: 24
Gamekeepers: 18
Grooms: 10
Hairdressers: 41
Healers: 33
Housekeepers: 35
Housemaids: 50
House Stewards: 33
Inns: 11
Laundry maids: 21
Maidservants: 40
Nursery Maids: 20
Pastrycooks: 41
Restaurateur: 46
Tavern Keepers: 50
Specialized Laborer
Ashworkers: 16
Bleachers: 10
Chemical Workers: 6
Coal Heavers: 21
In-Town Couriers: 27
Long Haul Couriers: 26
Dockyard Workers: 24
Gas Workers: 5
Hay Merchants: 9
Leech Collectors: 29
Millers: 25
Miners: 25
Oilmen and Polishers: 19
Postmen: 26
Pure Finder: 15
Skinners: 38
Sugar Refiners: 6
Tosher: 19
Warehousemen: 41
Watercarriers: 24
Watermen, Bargemen, etc.: 37
Skilled Laborers
Accountants: 15
Alchemist: 17
Clerk: 24
Dentists: 11
Educators: 28
Engineers: 16
Gardeners: 11
Mages: 8
Plumbers: 12
Pharmacist: 14
Professors: 5
Scientists: 8
Wizards: 5
Civil Servants
Adventurers: 10
Bankers: 15
Civil Clerks: 29
Civic Iudex: 12
Consultants: 7
Exorcist: 26
Fixers: 13
Kami Clerk: 22
Landlords: 22
Lawyers: 14
Legend Keepers: 20
Militia Officers: 129
Monks, Monastic: 38
Monks, Civic: 41
Historian, Oral: 25
Historian, Textual: 13
Policemen, Sheriffs, etc.: 25
Priests: 50
Rangers: 15
Rat Catchers: 18
Scholars: 19
Spiritualist: 21
Slayers: 6
Storytellers: 45
Military Officers: 41
Cottage Industries
Brewers: 40
Comfort Services: 37
Enchanters: 12
Herbalists: 12
Jaminators: 36
Needleworkers: 40
Potters: 20
Preserve Makers: 33
Quilters: 16
Seamsters: 68
Spinners: 33
Tinker: 13
Weaver: 29
Artists
Actors: 12
Architects: 4
Bards: 17
Costumers: 7
Dancers: 14
Drafters: 7
Engravers: 9
Fine Furniture Carpenters: 5
Glaziers: 12
Inlayers: 11
Musicians: 30
Painters, Art: 5
Playwrights: 12
Sculptors, Art: 10
Wood Carvers: 43
Writers: 40
Produce Industries
Butter Churners: 40
Canners: 33
Cheesmakers: 41
Ice Merchants: 5
Millers: 24
Picklers: 19
Smokers: 14
Stockmakers: 13
Tobacconists: 17
Tallowmakers: 27
4401 of Zijrègèshni̊ Ji̊ Qi̊v's population work within a Foundational Occupation.
234 work in Agriculture
993 work as Craftsmen
348 work as Merchants
668 work as Service Workers
448 work as General Laborers
174 work as Skilled Laborers
676 work as Civil Servants
389 work in Cottage Industries
238 work as Artists
233 work in Produce Industries
6883 of Zijrègèshni̊ Ji̊ Qi̊v's population do not work in a formal occupation, but do contribute to the local economy. 348 (3%) are noncontributers.
Points of Interest
Zijrègèshni̊ Ji̊ Qi̊v is home to some form of natural wonder. It could be a hot spring, or an especially enchanting glade, or a particular vista. Whatever it is, it's such a lovely attraction that Zijrègèshni̊ Ji̊ Qi̊v sees its fair share of tourists every year from all across Eyom. Consequently, its residents speak many languages at a functional level.
Zijrègèshni̊ Ji̊ Qi̊v is accessed from a nearby river via an intricate series of locks.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami solved a major long term problem plaguing the town. One of Zijrègèshni̊ Ji̊ Qi̊v's local festivals commemorates this miracle.